• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

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p3d v4.5

  1. TheCaptain3618

    Convert P3D v5 airports into P3D v4 Airports

    I'm trying to convert P3Dv5 BGL Files into P3Dv4 BGL Files. How can I do that?
  2. F

    P3D v5 Convert P3D v4 sceneries for P3D v5

    First of all, sorry if this has been done before, I did find some references but I am encountering extra issues. I am trying to "convert" P3D v4.5 sceneries (for example Roger Catherall sceneries and other AFCAD's) for use in P3D v5.3. As you know, importing the P3D v4 sceneries into P3d v5...
  3. D

    Modelling and animation

    Hi all guys, I've already tried to look for this kind of "problem" but I didn't manage to find a thread about this. I'm just getting into modelling and animation for P3D v4.4 and I use Blender 2.82 with MCX 1.4.0. I already managed to put 3d object into already existing planes butI got some...
  4. H

    P3D v4 Strange problem with Ground Poly

    Hello everyone, I have a problem with a ground poly that I made in blender here I attached the images of the problem and here are more images of model converter x This error only happens when you arrive at the airport from another airport, but when you start a new flight everything is...
  5. MANOCHVARMA RAMAN

    P3D v4 [Solved] Flatten area has one big mountain in middle of airport

    Hi, I have made my airport surrounding area flatten. But it has a mountain in middle (refer the images below): , in Sim P3D v4.5: Hope someone could help. Thank you.
  6. Pyscen

    MCX with P3D v4.3, P3D v4.4 & P3D v4.5

    Hello Arno... Since the release of v4.5 - I was wondering if we should drop P3D v4.3 all together and replace it with P3D v4.4? Referring to the Options setup within MCX - Within the Exporter settings: P3D v4 BGLComp Path pointing to v4.4 and P3D v4.4 BGLComp Path point to v4.5 and doing the...
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