• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
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    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

trigger

  1. A

    MSFS XML Event Trigger

    Hello, I'm stuck and cannot get an event to trigger. I have a drone with multiple engines and want the drone to go into a sort of safe mode if one engine fails, safe mode being a hover at first. This is the code I tried and nothing happens when engine 1's RPM falls below 100 RPM: <!--...
  2. WildLynxPilot

    MSFS Triggers for scenery model animations

    I have made some opening doors for a couple of hangars. I can trigger them using time of day and/or dates. Removing the yoke can be used, but only in some airplanes (works fine in defaut cessnas, but not eg. in JF Pipers or in Milviz C310R). What other triggers can be used and how? I would...
  3. Luicid

    MSFS Trigger the fuel page on an SceneryObject

    Hey Guys, ok time for some r&d here :) If someone want to test the possibilities about triggering an event (fuel page appears) when we get close to an object <sceneryObject>, feel free to join my journey :) So, I watched this official sdk page and I saw the <Trigger /> function and try to add...
  4. BfDelight

    Triggered Animation?

    Dear Community, I have realized an animated Object in Blender and transfered it successfully into MSFS, everything works and the animation is displayed (with type="Standard" typeParam="Autoplay"). Now I would like to make that animation work ONLY depending on A) system time or B) drone distance...
  5. D

    Modelling and animation

    Hi all guys, I've already tried to look for this kind of "problem" but I didn't manage to find a thread about this. I'm just getting into modelling and animation for P3D v4.4 and I use Blender 2.82 with MCX 1.4.0. I already managed to put 3d object into already existing planes butI got some...
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