• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

MSFS20 2D gauges - 2D Panels

Messages
497
Country
unitedstates
In MSFS, is there any backwards compatibility support for 2D Panels , or have gone totally extinct.
Are Cockpit builders having to use 3D Panels
 
I have tried to make those without a success, I think that they got disabled/deleted in msfs2020. Also I heard that they have a plan to bring them back in a future update. Hopefully soon
 
In the cockpit discovery serie video I have seen them showcasing a full scale working cockpit in a presumable support for home cockpit builders, however I doubt it was build on 2D panels...
 
I use to make & add gauges to 2D panels back in FSX but I never got into modifying 3D panels. (there was a nice Program to Edit 2D panels for FSX)

So how difficult is it to take a small 3d Stock gauge in MSFS, and mount it on a spare blank area on the Instrument panel in MSFS ?
 
Geoff, as I understand it, it cannot happen as 3D cockpit gauges are a completely different animal from 2D panel gauges. 3D is designed as 3D with polygons whereas 2D gauges just use 2D art bitmaps. So for 3D gauges, while you can extract them from their native 3D environment there is no way to use them in a 2D fashion. You can instead however use some 2D gauges in the 3D cockpit providing the intended polygon in the virtual cockpit is sized large enough (and is flat) to place the gauge on it. But there are limits to this. And in this case I am also referring to Prepar3D, FSX, FS2004, etc here. Many people have done this in the past, for example using Garmin 430 / 530 units in place of old radio sets.

Secondly, because the new MSFS 2020 is a totally new platform made by Asobo with Microsoft's sticker on it, we can only expect that things will be a lot different. My hopes are that under Microsoft's direction they put things in place early on to be able to modify it so that it can eventually be used for panel building, home cockpits, multi-monitors, etc. I would assume Microsoft knows these aspects are a valued and desired aspect of the sim community and will get to it at some point. But we also have to think about all this from a performance aspect. Since it is a much more refined and graphic-intensive program it will undoubtedly take a lot to run it on more than one display.

With things being somewhat VR driven now as well most simmers being single monitor "desktop only" guys anyway, we know it is currently only designed for those aspects (and may stay that way). Regardless, even if multi-display expansion and 2D panels become available, the first thing to address will be how much more computing power, how many high-end video cards, etc, will it take to build a home cockpit, even a simple one. I think it will likely be one of those things that like with FSX, it took several years until the computers caught up to the sim software (although FSX was never fully optimized for multi-display simulation anyway). Luckily Prepar3D, being made of the same ESP core, does worlds better in that regard now but it also took them at least 7 years to get there. If Asobo does it my hunch is it will come along much sooner.

In the meantime, and provided enough video horsepower, people are just running a multi-display set-up in expanded desktop mode thus stretching the one window of FS across a few displays. I'm going to try this soon with a 32" 4k for my main display and a 29" ultrawide right above it. So the goal is to keep the cockpit panel on the lower display and the exterior visuals on the upper display. In theory, you could do this with 3 over 3 and somewhat maintain a 16:9 ratio but would likely need 3 video cards to do it. I also know some aircraft come with 2D panels for things like the G1000. I've seen a video where the MSFS2020 outside view is on an upper display and the two G1000 screens are on a lower display. I had asked about it and indeed it was an aircraft feature built-in and not some 3rd party software for the gauges to run. So that alone is good news for "native" interaction with 2D gauge panels.

For right now a lot of it really comes down to experimentation and see what works. Good luck.
 
Last edited:
Thanks TheGreyGoose for that information. very early days yet for MSFS - time will tell how it device and what might become available.
 
Back
Top