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MSFS 3ds animation export


I-m driving craizy.

I have this project for Scotland, France and Portugal


Second phase is the animation of the blades in the right angle. I can see the animation in 3DS, but after exporting and importing in MFS, nothing moves.

The XML:

<?xml version="1.0" encoding="utf-8"?>
<ModelInfo guid="{AF310DFC-752A-460C-B81F-81E13B4D70AE}" version="1.1">
  <Animation name="Group370" guid="0b8fb00d-bcfd-4a8d-8d4d-e28553aa43ed" type="Standard" typeParam="AutoPlay,Random"/>

Note: I'm always changing the guid of the animation to avoid collision.

I'm able to export another project this way and it works. In this one, I'm missing something.
Can someone help?

Best regards
SimEdge freeware
After exporting the model you have to manually open the gltf file in notepad/notepad++ and in the end of the line you would see "All Animation" tag rename it to has "Group370" (any one animation node which has Guid number mentioned in model.xml file in your xml file its "Group370" )