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3DS Max 9 64-bit supported by FSX SDK?

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australia
I've installed 3DS Max 9 64-bit version on Vista 64. The SDK 3DS Max 9.0 plugins do not appear to work with the 64-bit version of Max 9.0. :eek: Has anyone else had the same experience? It looks as if the SDK only contains the plugins for the 32 bit version.

If that is correct then I'm very surprised that Aces did not create plugin versions for both 32 & 64 bit versions of Max 9.0. Both versions of Max 9 come on the same DVD.
 
I'd like to hear the answer to this question too; I'd prefer using Vista 64bit...

The Productivity Booster extension for max 9 adds Vista support, that much I know.

If the FSX plugins were maxscript only they would probably work but I think (haven't got the SDK installed currently) there's also a .dle or two involded, and they would have to be recompiled methinks.

Keep us posted! ;)

gh
 
Unfortunately, we were unable to support 64-bit Max 9 on 64-bit Vista. However, the tools should work on 32-bit Max 9 on 64-bit Vista. That's what we eventually switched to in house.
 
I was offered to purchase 3dsMax2009 by my local dealer, as I have 2008 now. Would that be compatible with the FS tools?

Good to know anyway that I didn't decide to get 64bit back then - didn't know it wouldn't work with the exporter. :)
 
The Max 9 DVD contains both the 64 32 bit versions. I've found that both can be installed and on the same HD. I use Max 9 32 bit for FSX and 64 bit for rendering projects.
 
Did anyone try this, I am debating whether to swap to 64bit Vista as I have now got 4gb RAM. I only installed the 32bit Max, has anyone tried it yet with the SDK?
 
The FSX SDK tooks only work with the 32 bit version of Max 9. However Max 9 32 works fine in Vista 64. You can install Max 9 64 along side Max 9 32 to use with projects that do not require the FSX SDK tools.
 
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