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FSXA 3dsm9 Pluggins problem

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57
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romania
Hi all
After playing with gmax for about 3 years I decided to move on Max9 (32bit).
I have installed Max9 and fsx sdk for FsXA (since I was able to place some autogen objects with “FsX object placement tool” I presume that the sdk was installed correctly).
I've added the 3DSM9 Plugins via "Customize" -> "Configure System Paths" -> "3rd Party Plugins" -> "Add"…and Aces Tools tab appeared in the Max9 upper menu
I made a simple box in max and went to Aces Tools -> AttachPointTool and got the messege “This tool is currently not supported”. Also tried the other functions of Aces Tools and I get the same message. I red about similar problems on the forum but all machines wher running on win7. In my case it's about winXP with SP3

I reinstalled max9 and ran through ConfigSDK.exe but no change.

Something is not right...Can anyone give me a tip how to solve this issue?

Andrei
 
Did you make sure that you copied the following files from the 3DSM7 plugin folder into the 3DSM9 plugin folder:

XToMdl.exe
Managed_CrashTree.dll
Managed_Lookup_Keyword.dll
 
Did you make sure that you copied the following files from the 3DSM7 plugin folder into the 3DSM9 plugin folder:

XToMdl.exe
Managed_CrashTree.dll
Managed_Lookup_Keyword.dll

I just tried that and still doesn't work:(. Anyway thanks for helping
 
I have reinstalled the sdk and max9 and...it works now:D

question:
do I still have to copy: XToMdl.exe + Managed_CrashTree.dll + Managed_Lookup_Keyword.dll from 3dsM7 to 3dsM9 folder?
 
If you're able to export a model successfully I would leave things alone. In my case I had to copy the files from the 3DSM7 plugin folder into the 3DSM9 plugin folder in order to export a model without errors.
 
I have a feeling they forgot to sign Xtomdl.exe

I checked it as "Run as Administrator" which fixed this issue for me.

It was quite a long time ago.
 
I have a feeling they forgot to sign Xtomdl.exe
<snipped>
It was quite a long time ago.

Yes it was a VERY long time ago. I remember discovering and reporting this back when the Max9 tools were first released...

Since those three files are identical, a copy/replace is a perfectly acceptable method to overcome the unsigned isssue.
 
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