I am using FSDS and am going to, or at least try, to model my local private airfield. I am, however, running into a problem.
Here are my steps:
1) create a simple box with the origin at the bottom.
2) save the project file.
3) press the button at the top of the screen, the one that looks like a house and says Object File(.bgl)
4) give it a name and set save as to .bgl
5) it says some stuff about generating scenery code and a prompt opens
6) notepad then opens with an error, attached below.
7) closed out that and FSDS says the generation is complete and the number of verticies.
Any Ideas. Seems to be a common problem based on my reading online, but havent been able to find a solution, so i decided to post here. Looks like its on to gmax for a while.
According to that, it says that it created a .mdl not a .bgl, which it called _temp.MDL.
should i change the save as to a MDL?
Please let me know what other info or files you need.
almost forgot, I am using FSDS v 3.5.1, if that matters
Here are my steps:
1) create a simple box with the origin at the bottom.
2) save the project file.
3) press the button at the top of the screen, the one that looks like a house and says Object File(.bgl)
4) give it a name and set save as to .bgl
5) it says some stuff about generating scenery code and a prompt opens
6) notepad then opens with an error, attached below.
7) closed out that and FSDS says the generation is complete and the number of verticies.
Any Ideas. Seems to be a common problem based on my reading online, but havent been able to find a solution, so i decided to post here. Looks like its on to gmax for a while.
According to that, it says that it created a .mdl not a .bgl, which it called _temp.MDL.
should i change the save as to a MDL?
Please let me know what other info or files you need.
almost forgot, I am using FSDS v 3.5.1, if that matters


