Hello, and allow me to introduce myself, and a little bit of my work.
So I have been with simulators since the days of MSFS 98, and Ive allways wanted to create my own content, sceneries and planes for the simulators, and believe me there has been a number of times ive opened up GMAX or some other modelling software available, however allways not having the time and/or patience to learn the software so all attempts have allways stopped before they really began
BUT!..... A little while ago after watching some videos about developing scenery with Blender I decided this time I am going to learn Blender and start modelling something.
So here I am, developing my first scenery, my very first anything to add to the flight simulator world.
The scenery is my local airfield EFKU - Kuopio, Rissala airport, no date yet for releasing...bare in mind that I am learning things as I go.
Something of a featurelist
Now for some pics:
Heres where I started
And as things progressed and I started to learn the art of texturing:
And finally the current state of the project:
More Hires pics at https://puush.me/aekki/Gallery
So I have been with simulators since the days of MSFS 98, and Ive allways wanted to create my own content, sceneries and planes for the simulators, and believe me there has been a number of times ive opened up GMAX or some other modelling software available, however allways not having the time and/or patience to learn the software so all attempts have allways stopped before they really began
BUT!..... A little while ago after watching some videos about developing scenery with Blender I decided this time I am going to learn Blender and start modelling something.
So here I am, developing my first scenery, my very first anything to add to the flight simulator world.
The scenery is my local airfield EFKU - Kuopio, Rissala airport, no date yet for releasing...bare in mind that I am learning things as I go.
Something of a featurelist
- High quality realistic model of the airport and its buildings.
- Custom groundpoly and photoscenery (Big thanks for the photoscenery for a fellow scenery dev at fsnordic.net)
- Custom HD quality texturing
- Not at first but later on, seasonal texturing and variations
- P3D v3 and highly possible FSX compatibility
- Balanced for quality and VAS/FPS
- Totally FREEWARE!
Now for some pics:
Heres where I started
And as things progressed and I started to learn the art of texturing:
And finally the current state of the project:
More Hires pics at https://puush.me/aekki/Gallery
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