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It has been too silent around MDL Tweaker II for a while, so I thought it was time for a little status update and a slight preview of what I have been doing.
As I already reported when that texture error occured some time back, I am working on an improve user interface. It is now nearing the moment that is has enough functionality for another alpha release. So I hope to bring you one somewhere around Christmas.
The three pictures attached to this post show you the new main screen. It does allow you to make basic tweaks and gives you access to other forms with more detail information and not-so-basic tweaks. The idea is that a novice user can do all he wants with those few buttons on the main screen. But the more advanced user will find more power deeper inside the program.
The pictures also show the new preview screen. It is now a separate form, so you can position and resize it like you want. The navigation in the preview is still very basic (panning and rotating with the mouse, zooming in the end with the scrollwheel, but that is not yet implemented). This will probably not be improved before the next alpha release.
The third picture shows the new condition screen. This is where you can set the conditions to apply to your object (or in future versions also part of the object). This form also comes with a sort of online help window that explain more about the tweaks and variables (not visible on the picture yet). I want this conditions form to have the same functionality as the old MDL Tweaker v0.21 before I release the next alpha and I can tell you, it is very close already at the moment.
And just for those who wonder why this new alpha has taken that long
, I have been rather busy to add an OpenFlight exporter to it as well recently. This is not really of much use to most of you, I must admit, but it is something I can use at work. And besides that it was just a nice challenge to export in a different format as well. You can read more about this on my blog.
As I already reported when that texture error occured some time back, I am working on an improve user interface. It is now nearing the moment that is has enough functionality for another alpha release. So I hope to bring you one somewhere around Christmas.
The three pictures attached to this post show you the new main screen. It does allow you to make basic tweaks and gives you access to other forms with more detail information and not-so-basic tweaks. The idea is that a novice user can do all he wants with those few buttons on the main screen. But the more advanced user will find more power deeper inside the program.
The pictures also show the new preview screen. It is now a separate form, so you can position and resize it like you want. The navigation in the preview is still very basic (panning and rotating with the mouse, zooming in the end with the scrollwheel, but that is not yet implemented). This will probably not be improved before the next alpha release.
The third picture shows the new condition screen. This is where you can set the conditions to apply to your object (or in future versions also part of the object). This form also comes with a sort of online help window that explain more about the tweaks and variables (not visible on the picture yet). I want this conditions form to have the same functionality as the old MDL Tweaker v0.21 before I release the next alpha and I can tell you, it is very close already at the moment.
And just for those who wonder why this new alpha has taken that long
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