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a simple animation question

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unitedstates
:confused:

how can i make a wheel spin in fs 2004 after exporting from gmax to fs

please help -- thanks in advance

wheel.JPG
 
Hi,

To get an animation you need to give your part the tick18_ prefix in its name. And then add a keyframe animation for the actual movement/rotation that you want.

How to make such a keyframe animation is described nicely in the GMax help files. Simply said you press the animate button and then move the time slider and move/rotate your part as you want it to be for the set time.
 
gmax animation

:confused:
i tried the tick_18prefix and the other stuff -- it still does not work --- the animation works fine on gmax and it exports the scenery fine --- but it just wont work in fs9
 
It is tick18_ could that be the problem? So if you part is called Box01, it would become Tick18_Box01.
 
gmax animation

it finaly worked --- i knw what i was doing wrong --- iwas typing tick_18prefix instead of tick18_prefix

thank you very much
 
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