• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

A simple question.

  • Thread starter Thread starter gaj
  • Start date Start date

gaj

Messages
2
Country
australia
G'day,

New here and very new to scenery design. I've just got hold of FSDS, (a couple of days ago), and I'm trying to work it all out. There is something I'd like to do and I thought I'd ask here if my plan is the best way to do it.

I have a building that I want to place at an airport using EZ Scenery. I've found one I can use that's very close to one I want but I want to put a sign on it.

My plan is to create a very flat rectangular tube, place a texture on it and then save it as a BGL. From there I can "stick" it onto the front of the building using EZ Scenery.

Does that sound like a good way of doing it or are there better ways of putting a sign on an existing building?

Probably a stupid newbie question but, as I said, I'm new to this stuff.

Thanks.
 
Hi,

If you should work with GMAX, I did it the same way: texture a rectangular object and put this object into my building. By this you can put more realism (3D) in the scenery... more than texturing with a digital image (if you have that of course).
With GMAX you can make also text and put the text into/on the building.
Otherwise... with Paint Shop Pro you can put a text in a basic texture and use the new adapted texture on a poly of your bulding.
So, there are several ways to do scenery, hà.

Hope you can do it with FSDS too.

Greetz. José.
 
Hi,
Why don't you try to make a building with FSDS, unless of course the building you want is complex. You should make this your first project. Put a photo/pic of the building you want in front of you and try to copy it, section by section, part by part. So you make a mess of it - ask anyone - we all make mistakes some people learn from them. You cannot rush the learning, it has to take its time.
If you have questions then ask, we'll all help if it is possible.
The problem with placement of objects on other objects, buildings etc is getting the practice and then positioning the plane at the right angle.
 
Thanks for the replies. I definitely plan to make my own buildings and I'm sure I'll be askng more questions later. :)

Right now though I just want to make a couple of signs for this particular project. Next project will be all my own buildings hopefully.
 
Back
Top