- Messages
- 2,385
- Country

This is about the 5th or 6th time that I setup fsx and its SDK, but I was never so stuck like now.
On my new PC I have Vista 64 bit and 32 bit on 2 seperate HDD's. That's kinda nice because I can now run SP2 and Acceleration as seperate test systems on 32 and 64 bit - goodto compare fps and visuals.
Anyway, that's not the point. My problem is setting up 3ds max on Vista 32 bit again. It won't run on Vista 64 bit so I only use it with 32 bit Home Premium - but I just cannot get the SDK to work.
Last time all I needed to do was creating a new entry in "3rd party plugins" under "customize/system paths" and choose the SDK/3dsm9/plugins folder. Doing this results in max showing the Aces Tools but giving me the following error if I want to run them:
"Max Script - This tool is currently not supported"
I cannot believe we have to learn things all over again just because we get new PCs...
On my new PC I have Vista 64 bit and 32 bit on 2 seperate HDD's. That's kinda nice because I can now run SP2 and Acceleration as seperate test systems on 32 and 64 bit - goodto compare fps and visuals.
Anyway, that's not the point. My problem is setting up 3ds max on Vista 32 bit again. It won't run on Vista 64 bit so I only use it with 32 bit Home Premium - but I just cannot get the SDK to work.
Last time all I needed to do was creating a new entry in "3rd party plugins" under "customize/system paths" and choose the SDK/3dsm9/plugins folder. Doing this results in max showing the Aces Tools but giving me the following error if I want to run them:
"Max Script - This tool is currently not supported"
I cannot believe we have to learn things all over again just because we get new PCs...




