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So... I am cooking along on my model. I have a very cool cabin in this one that uses some new technology of window extrusions to form inner window sills that are very nicely rounded. Awesome fuselage, rounded windows (no corner edges), looking very sharp.
Then, today, I notice a shimmering edge!!!! On the cargo door, a very bright edge, sparkling.... NOOOO!!!!!! (Usually with Gmax, door edges will utterly disappear. Amazing finishes possible).
So I go to wireframes mode, hunt around. At first I think the innder cargo door panel was accidentally moved outward and is showing. Nope..... The entire Cabin assembly (mainly one giant part) had some how been 'scaled' inwards about 1/2 inch 'real world' scale. AND.... its only along the middle. The top is fine. HOW?????
So there I was for about 45 min's, moving one Vertice at a time outward to meet the window openings of the Fuselage window cutouts. Some Vertices couldnt be moved precisely enough with the mouse, no matter how much I tried, so I had to use the Move 'manual entry' mini panel to move it .00XX distance, usually in lots of .0010 to .0020 of a distance to set the Vertice on edge.
Done.
What a mess.
I went back about 20+ saves to find the point where it had happened, never found it, and updates have been made, so I couldnt go all the way back as I would lose the latest touchups on the cabin. Best to just fix it.
Nightmares in the world of dots and Polys.... :S
Then, today, I notice a shimmering edge!!!! On the cargo door, a very bright edge, sparkling.... NOOOO!!!!!! (Usually with Gmax, door edges will utterly disappear. Amazing finishes possible).
So I go to wireframes mode, hunt around. At first I think the innder cargo door panel was accidentally moved outward and is showing. Nope..... The entire Cabin assembly (mainly one giant part) had some how been 'scaled' inwards about 1/2 inch 'real world' scale. AND.... its only along the middle. The top is fine. HOW?????
So there I was for about 45 min's, moving one Vertice at a time outward to meet the window openings of the Fuselage window cutouts. Some Vertices couldnt be moved precisely enough with the mouse, no matter how much I tried, so I had to use the Move 'manual entry' mini panel to move it .00XX distance, usually in lots of .0010 to .0020 of a distance to set the Vertice on edge.
Done.
What a mess.
I went back about 20+ saves to find the point where it had happened, never found it, and updates have been made, so I couldnt go all the way back as I would lose the latest touchups on the cabin. Best to just fix it.
Nightmares in the world of dots and Polys.... :S



