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Blender Add animations/clickspots

Hi,

I remember from years ago vaguely how to add animations using gMax, but wondering how this is accomplished in Blender?

I understand the concepts of key frames, etc. It's how to add the required XML code so it works in the sim?

Also, how to add clickspots?

Thanks!
 
Ahh! These are the stock functions.

How do you add custom functions? I already do this on another project, but I don't know how it's done model-side.

I edit existing XML code, but I'm not sure how to add it in the first place?

I guess I need to post an example.
 

Vitus

Resource contributor
If you want custom animations/mouserects/visibility/etc. you need to modify the modeldef.xml file in your sdk (make a backup first!). There's plenty of examples for all sorts of interactions you'll find in the forum. You need to get your head around the stupid RPN, but you'll get the hang of it :)
 
If you want custom animations/mouserects/visibility/etc. you need to modify the modeldef.xml file in your sdk (make a backup first!). There's plenty of examples for all sorts of interactions you'll find in the forum. You need to get your head around the stupid RPN, but you'll get the hang of it :)

RPN?

Modifying clickspots would be very useful, too. I'll have a dig around! Thanks!
 

Vitus

Resource contributor
Reverse Polish Notation. Not to be confused with RPS.
rps.png
 
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