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ADE Compile error(s

flatten surface

i just couldn't get it i mean first step i click on the poly on menu then make a large scale around the airport then i select the airport background then i choose the mask class map exclude autogen ALT 52.O(airport alt)
after that i make another scale around the airport then i select landclass then choose the airfield 1 after that i copile the bgl fiel in to my desktop then in fsx still the same trees and buildings on runways and parking spots
so how did i miss anything?
 
iafter that i copile the bgl fiel in to my desktop then in fsx still the same trees and buildings on runways and parking spots
so how did i miss anything?
You need to copy the cvx bgl from your desktop to an active scenery area such as the \Addon Scenery\Scenery folder.
 
flatten surface

oooooooooooooooh okie let me try now and get back to you hopw its works man!! this is so complicated
 
Atlast

It works thanks thanks very much thanks to all who helped me much appreciated, its works great THANKYOU.
 
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