Here is a tiny problem with the Texture Editor.
My Texture_Def file looks like this:
gp_PatternedLines_TRG|40F|80F|False
gp_PatternedLines_40F|0F|40F|False
gp_ParkingDes|0|0|false
gp_Patterns|0|0|false
gp_LineBase|20F|20F|true
gp_Asphalt-dark|20F|20F|true
gp_Asphalt-light|20F|20F|false
gp_Asphalt-medium|20F|20F|true
gp_Concrete|20F|20F|true
gp_Dirt|20F|20F|false
gp_Gravel|20F|20F|false
gp_Red_20F|20F|20F|true
gp_White_20F|20F|20F|true
gp_Yellow_20F|20F|20F|true
gp_CrossHatch_Red|20F|20F|false
gp_CrossHatch_White|20F|20F|false
gp_CrossHatch_Yellow|20F|20F|false
gp_Signs_Red|0|0|false
gp_Signs_White|0|0|false
gp_Signs_Yellow|0F|0F|False
gp_CC_oakland|400F|100F|False
There are 21 entries. I also have 3 texture files in the folders not yet in the Def file.
And here is what it looks like in the Texture Editor:
As you can see the last entry in my Def file is listed here as No Def.
However, the suggested numbering is completely correct - the new files are offered position 22, just as they should be. And the values from the Def file are displayed when I display the oakland texture. It's only the designation of No Def that is incorrect.
When I then add the second new file (J_line) to the Definition file, I get this screen:
The oakland file no longer has the No Def designation, but the newly added J_line texture does. This pattern continues as I add the other two new files, leaving only the last one with the No Def designation, even though it has been added. The resulting Texture_Def file looks perfect.
Everything else seems to work just fine for me, all lines and polygons being added and displayed in GP Editor and FS correctly.
Hope this helps once again,