I am duplicating a new post in the AFLT forum in the hopes of increased exposure.
I have just posted AFLT Development Release 4.5.0.1. This new release allow you to place multi-beam ground-illuminating models and to fully customize the illumination. Unlike the traditional practice of displaying ground illumination as one or more slightly-elevated planes, AFLT uses ground polys - the same technolopgy as in ADE-GP. Consequently, overlapping illumination planes do not cause flickering and very realistic illumination arrangements can be created.
If you wish to give it a try and are already using AFLT4, I suggest you make a copy of your AFLT folder and install 4.5.0.1 in the copy. That way, all your existing AFLT projects remain available (but the original copy in your existing AFLT folder will not be updated). If you are not a current AFLT user, you will, unfortunately, have a somewhat steeper learning curve.
AFLT 4.5.0.1 includes a variety of 3D models with ground-illuminating capabilities: 6 for ramp lighting, 4 for vehicle parking lots, 2 for sidewalk application and 1 for street lighting. Like all the other 3D models in AFLT, these can be supplemented with your own simply by adding a line to a text file. Most models have multiple "heads" to which can be attached a custom light beam. These are all models I use in my own airports.
Detailed instructions for use are on Pages 28-30 of the updated user manual. As noted in the manual, a couple planned features have not yet been implemented; specifically, the ability to reduce or increase the height of the 3D models and to change the color of the illumination. I categorize these features as nice to have but not essential to the evaluation of the development release.
Certain aspects on the program may still be a bit "tender", so please be tolerant of unexpected results.
Please give it a try.
I have just posted AFLT Development Release 4.5.0.1. This new release allow you to place multi-beam ground-illuminating models and to fully customize the illumination. Unlike the traditional practice of displaying ground illumination as one or more slightly-elevated planes, AFLT uses ground polys - the same technolopgy as in ADE-GP. Consequently, overlapping illumination planes do not cause flickering and very realistic illumination arrangements can be created.
If you wish to give it a try and are already using AFLT4, I suggest you make a copy of your AFLT folder and install 4.5.0.1 in the copy. That way, all your existing AFLT projects remain available (but the original copy in your existing AFLT folder will not be updated). If you are not a current AFLT user, you will, unfortunately, have a somewhat steeper learning curve.
AFLT 4.5.0.1 includes a variety of 3D models with ground-illuminating capabilities: 6 for ramp lighting, 4 for vehicle parking lots, 2 for sidewalk application and 1 for street lighting. Like all the other 3D models in AFLT, these can be supplemented with your own simply by adding a line to a text file. Most models have multiple "heads" to which can be attached a custom light beam. These are all models I use in my own airports.
Detailed instructions for use are on Pages 28-30 of the updated user manual. As noted in the manual, a couple planned features have not yet been implemented; specifically, the ability to reduce or increase the height of the 3D models and to change the color of the illumination. I categorize these features as nice to have but not essential to the evaluation of the development release.
Certain aspects on the program may still be a bit "tender", so please be tolerant of unexpected results.
Please give it a try.
