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When I converted the default FSX Beaver to create an AI compatible model, which required adding wheels to the contact points, I have run into a snag with the water effects (wake and spray) not stopping. The effect starts up on taxi, shuts off when the model is in the air, starts up again upon landing and taxiing to dock but then doesn't stop when the AI Beaver stops and shuts off the engine. I have tried both the default FSX spray effect and the Holger Sandmann effect from his 'AI Floatplanes Starter Kit for FS2004'. When I added a panel to the AI Beaver folder and flew the aircraft the effect would start and stop properly. Does anyone have any ideas on what the problem could be?
Many thanks,
Mike Mann
Many thanks,
Mike Mann