FSX AI object camera

#1
Is it possible to have an instance-based camera that will be created when I insert an AI object through SimConnect?

I know I can follow AI Traffic, but I'd like to follow objects that my SimConnect client inserts.
 
#2
Anyone? I have been trying, without success, to get this working. Surely, a client-added AI object should be able to somehow span an instance-based camera?

The parameters in [cameradefinition.n] section of cameras.cfg are ambiguous and lack proper description. In the targetcategorylist, along with the default parameters:

None
AI Planes
Fixed

I have noticed another undocumented parameter named "container" ... in fact, it is the ONLY parameter a global "AI Planes" camera is using.

Does anyone have any experience on this?
 
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