As noted elsewhere in this forum. I have now updated AIFP to program AI traffic in MSFS2020 - which uses the same traffic file format as FSX. However, AI operation in MSFS2020 is VERY different from FSX. Unfortunately, Asobo has not released the SDK on AI traffic. So, we're discovering things by accident.
AIFP allows you to select any stock or custom aircraft saved in standard MSFS2020 for use as AI. The stock aircraft.cfg files designate certain variations as "useable for air traffic" with the "isAirTraffic" flag. But not all stock files include this flag. From experimentation, it doesn't seem the state of this flag matters for AI traffic file generation by AIFP purposes.
MSFS2020 has the capability to automatically park suitable models in unoccupied parking spaces. In earlier versions of Flightsim, this was the exclusive role of AI traffic. From early experimentation, it's clear this capability interacts with AI traffic in unexpected ways. The SDK when available may resolve this. But, for the time being, all I can say is that it appears MSFS2020 accepts and controls the AI programmed in AIFP-generated traffic file, but the aircraft that appears and performs the task of a given AI may not be the aircraft model programmed. As noted in Section 4.8 of the AIFP User Manual, it is helpful to disable in MSFS2020 the default AI traffic and use of generic models for Ai purposes. The instructions for doing so are in the AIFP User Manual.
I plan to update this post as further information becomes available.
Some information on MSFS2020's ability to generate parked traffic can be found in the Living World section of the SDK documentation. Open Living World Configuration and scroll to the very bottom. There, you will find a link entitled "examples section". Click that link. You'll be taken to Living World Configuration - Examples and behind the Scene. One of the links near the top of the page is entitled "Parked Aircrafts". That's what you are looking for.
AIFP allows you to select any stock or custom aircraft saved in standard MSFS2020 for use as AI. The stock aircraft.cfg files designate certain variations as "useable for air traffic" with the "isAirTraffic" flag. But not all stock files include this flag. From experimentation, it doesn't seem the state of this flag matters for AI traffic file generation by AIFP purposes.
MSFS2020 has the capability to automatically park suitable models in unoccupied parking spaces. In earlier versions of Flightsim, this was the exclusive role of AI traffic. From early experimentation, it's clear this capability interacts with AI traffic in unexpected ways. The SDK when available may resolve this. But, for the time being, all I can say is that it appears MSFS2020 accepts and controls the AI programmed in AIFP-generated traffic file, but the aircraft that appears and performs the task of a given AI may not be the aircraft model programmed. As noted in Section 4.8 of the AIFP User Manual, it is helpful to disable in MSFS2020 the default AI traffic and use of generic models for Ai purposes. The instructions for doing so are in the AIFP User Manual.
I plan to update this post as further information becomes available.
Some information on MSFS2020's ability to generate parked traffic can be found in the Living World section of the SDK documentation. Open Living World Configuration and scroll to the very bottom. There, you will find a link entitled "examples section". Click that link. You'll be taken to Living World Configuration - Examples and behind the Scene. One of the links near the top of the page is entitled "Parked Aircrafts". That's what you are looking for.