The FSX SDK has 6 body accelerations in the Aircraft Position and Speed Data section in Simulation Variables. That's to be expected given FS uses a 6 degree-of-freedom model.
the first three (ACCELERATION BODY ...) are linear accelerations (X, Y, Z) with units of ft/sec/sec as expected.
The next three (ROTATION VELOCITY BODY ...) I'd expect to be angular accelerations but they also have units of ft/sec/sec! I'd expect them to be radians (degrees?)/sec/sec.
Can anyone confirm what they actually are?
the first three (ACCELERATION BODY ...) are linear accelerations (X, Y, Z) with units of ft/sec/sec as expected.
The next three (ROTATION VELOCITY BODY ...) I'd expect to be angular accelerations but they also have units of ft/sec/sec! I'd expect them to be radians (degrees?)/sec/sec.
Can anyone confirm what they actually are?





