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I am currently making Malta scenery, and created mesh from SRTM data. However, my problem is that default airport is on higher altitude than correct mesh, and runways & taxiways & their surroundings are bit higher than rest of the terrain.
Ok, so this is what I have tried to do so far: I first created big flatten poly around the airport and set its altitude as 64 meters. Then I created Exclude all airport boundaries poly over it, and changed airport altitude to 64 meters in Airport Design Editor. Now most of the area is fine, airport is at correct altitude, but for some reason there is still some amount of terrain over runway. I am also making photoscenery, thats why weird ground color.
This is what it looks now:
I would highly appreciate it if someone could help me about how to correctly do this.
Ok, so this is what I have tried to do so far: I first created big flatten poly around the airport and set its altitude as 64 meters. Then I created Exclude all airport boundaries poly over it, and changed airport altitude to 64 meters in Airport Design Editor. Now most of the area is fine, airport is at correct altitude, but for some reason there is still some amount of terrain over runway. I am also making photoscenery, thats why weird ground color.
This is what it looks now:
I would highly appreciate it if someone could help me about how to correctly do this.
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