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In a ground poly tutorial (2014+) one of the steps is aligning the grid in gmax so the runway (and therefore whole airport) orientation is on the nice 90 degree angle so modeling ground polys is much easier. In Blender I can't find any similar settings or function that could do the same thing. Is there any good solution for this in Blender? The only thing I came up is rotating the whole thing at the beginning (background and all ground polys) so the runway is straight and at the end when all ground polys are modeled rotate the whole thing back for exactly the same degree. Would this work or is there a better solution?

