• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Altitude problem in V1.05 too

tangjuice81

The problem has nothing to do with ADE or SbuilderX.

You raised the airport to 18.0 Meter. The original airport is 4.57200 Meter.

This is leaving holes in your cvx so we have to fix it. FSX always reads the APX airport altitude so we have to force the Airport elevation hard floor up to your new 18.0 Meter setting.

The way we do that is build a new airport hard floor preload header that will load 18.0 Meter before the original 4.57200 elevation.

I am attaching a zip that has the preload bgl and a text file so you can see what I compiled.

Place the SABA_alt.bgl into the ....FSX\Scenery\World\Scenery folder. Make sure you place the bgl into this folder reagardless of what you may have read elsewhere. We must load the airport header at the correct scenery priority level.


One more thing I noticed. You have your windsocks set to Feet. Out of all the SDK values Feet is not understood as a attribute for windsocks and only Meter is understood.

By setting the Windsock to

<Windsock
poleHeight="18.04F"
sockLength="11.48F"

the actual size is Meters. Again a windsock does not understand the "F".

Set the windsock to

poleHeight="5.5M"
sockLength="3.5M"

so it will show at the correct size
 
Last edited:
Sorry George

I posted on top of you. My attached bgl is the same as your XML minus the deleteALL= statements.
 
Back
Top