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So I would like to run a simple animation, like a door opening or closing, or an elevator on a ship moving up/down, but I do not want the action to happen continually?
I am using it as an ambient animation in FSX. Not triggered by anything.
Is there a way to 'program' the animation so that it happens periodically? Either by settings in blender or in MCX?
Or do I have to make my 30 second animation action happen within a really long animation time frame?
Example -- I want my door to open (30 seconds), remain open 10 minutes, and then close (30 seconds), but I want this to happen only 1 time per hour -- that is the goal.
Question -- do I need to create an hour long animation time cycle, which just keeps playing over and over in a loop?
Or can I build an 11 or 12 minute cycle that will run periodically?
I am using it as an ambient animation in FSX. Not triggered by anything.
Is there a way to 'program' the animation so that it happens periodically? Either by settings in blender or in MCX?
Or do I have to make my 30 second animation action happen within a really long animation time frame?
Example -- I want my door to open (30 seconds), remain open 10 minutes, and then close (30 seconds), but I want this to happen only 1 time per hour -- that is the goal.
Question -- do I need to create an hour long animation time cycle, which just keeps playing over and over in a loop?
Or can I build an 11 or 12 minute cycle that will run periodically?





