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MSFS20 animated flag

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italy
I created on blender 3.1 a flag with wind animation using bones and an orientation animation. The animations work fine in blender, but when I export flag I only see, on modelconverter, the orientation animation and the sdk builder fails. Can someone to see where is my mistake?
 

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Windy Things
You can look at the gltf or use the package. The PDFs explain everything you need. One note about SimObjects is they cannot be rescaled. Also make sure your object all tranforms made.
 
Curious, are you just using Model Converter X to check the animations, or did you export from it again?
The only thing I have noticed on your Blender so far is that your have the windspeed_05 animation duplicated into your windspeed_00 NLA. Though, I'm not sure if that would cause an issue or not.. Also, make sure you have apply modifiers checked on export, if you don't already.

What error do you get when you build the package?
 
for Rhumbaflappy : applied all trasform the result is the same
for rotornut44: I deleted zero value, i corrected the xml, file error:
SimObjectLister | Failed to load model info from file: 'C:\Users\andrea\Dropbox\Il mio PC (andrea-PC)\Documents\MyFSProjects\Castello di Moncrivello\PackageSources\SimObjects\Landmarks\bandiera\model\bandiera.xml'

bandiera.xml:

<?xml version="1.0" encoding="utf-8"?>
<ModelInfo guid="{42f53ce9-06bd-40fe-99b4-1612de6ea541}" version="1.1">
<LODS>
<LOD minSize="0" ModelFile="bandiera.gltf"/>
</LODS>


<Animation name="windspeed_05" guid="a09a3a87-c854-40a1-98ac-561f19e0a2b6" type="Standard"/>

<Animation name="windspeed_10" guid="3a8eaca4-3ba0-4f28-922a-edec21748111" type="Standard"/>

<Animation name="windspeed_15" guid="c5d24047-4856-4dde-ab52-ad34c73f1749" type="Standard"/>

<Animation name="windspeed_20" guid="25a25c21-6284-4365-b5b1-77f1b0c3bd8b" type="Standard"/>



<AnimGraph>

<DefaultState name="Armature"/>

<BlendTreeState name="Armature">
<Animations>

<Animation guid="a09a3a87-c854-40a1-98ac-561f19e0a2b6" loop ="True" speed="1" threshold="5"/>
<Animation guid="3a8eaca4-3ba0-4f28-922a-edec21748111" loop ="True" speed="1" threshold="10"/>
<Animation guid="c5d24047-4856-4dde-ab52-ad34c73f1749" loop ="True" speed="1" threshold="15"/>
<Animation guid="25a25c21-6284-4365-b5b1-77f1b0c3bd8b" loop ="True" speed="1" threshold="20"/>
<
</Animations>
<Value>(A:AMBIENT WIND VELOCITY, KNOTS)</Value>
</BlendTreeState>


</AnimGraph>

<Behaviors>
<Include ModelBehaviorFile="Asobo\Misc\SimObjects.xml"/>

<Component ID="WindSock">
<UseTemplate Name="ASOBO_WindDirection_Template">
</UseTemplate>
</Component>

</Behaviors>
</ModelInfo>


P.s: I used modelconverter only to see the animation. because the 3d Windows viewer doesn't work in this situation.
 
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