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I am building an entry gate that opens with the Com2 radio. I would like to add a crash box (crash detection) to it also, but I can’t seem to get the two working together. Is there a way or is this just a limitation. This scenry object is for FS9.
How I am attempting it:
-Build gate in FSDS3 then add key frames (tick 18) and export an .X file
-With “makemdl” I add the crash detection and check box for add animation, then compile.
-With “CAT” animation tool I enable animation trigger, Nav2 frequency and 1200h, then compile.
-Place gate with EZscenery.
The gate will open but no crash detection.
If I bypass the animation I have crash detection but no animation.
Can’t seem to get both working at the same time.
Thanks for any help on this question.
Jay
How I am attempting it:
-Build gate in FSDS3 then add key frames (tick 18) and export an .X file
-With “makemdl” I add the crash detection and check box for add animation, then compile.
-With “CAT” animation tool I enable animation trigger, Nav2 frequency and 1200h, then compile.
-Place gate with EZscenery.
The gate will open but no crash detection.
If I bypass the animation I have crash detection but no animation.
Can’t seem to get both working at the same time.
Thanks for any help on this question.
Jay
