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Hello All,
I've recently made the switch from FSDS 3 to 3.5.1 and I'm having a hell of a time with the new animation for FSX. The Key-frames I set within FSDS seem to rotate and stow properly in animation mode, but when I load it into FSX the are offset from the position I set them in. This project was originally started in v3 of FSDS, but I stripped it of all its old Key frames and re assigned the part names to the FSX animation names. I've adjusted parent part axis, and assigned parent parts to the nose gear and it repositioned itself about 10ft in front of the ship for some reason.
I'm certain I'm not the first one to experience these issues so if there is already a thread for this problem I would appreciate it if someone could direct me to it.
I've attached some screen shots to illustrate my issues that I've been having so that might help in diagnosing the problems I'm having. Thanks in advance
I've recently made the switch from FSDS 3 to 3.5.1 and I'm having a hell of a time with the new animation for FSX. The Key-frames I set within FSDS seem to rotate and stow properly in animation mode, but when I load it into FSX the are offset from the position I set them in. This project was originally started in v3 of FSDS, but I stripped it of all its old Key frames and re assigned the part names to the FSX animation names. I've adjusted parent part axis, and assigned parent parts to the nose gear and it repositioned itself about 10ft in front of the ship for some reason.
I'm certain I'm not the first one to experience these issues so if there is already a thread for this problem I would appreciate it if someone could direct me to it.
I've attached some screen shots to illustrate my issues that I've been having so that might help in diagnosing the problems I'm having. Thanks in advance