I know that someone has probably had this problem before but please humor a newbie. I have textured several buildings such as the one pictured and everything looks fine in FSDS 3.51 but in FSX, any textured parts are either missing or I suspect showing transparent.
I have converted the textures (mostly 1024x1024) to DDS 888-8 32-bit format using DXTBmp and placed them in the "texture" subfolder in the project's folder within the addon scenery directory.
I figure that I am missing something rather elementary but so far, it escapes me. Perhaps someone can set me straight?
I have converted the textures (mostly 1024x1024) to DDS 888-8 32-bit format using DXTBmp and placed them in the "texture" subfolder in the project's folder within the addon scenery directory.
I figure that I am missing something rather elementary but so far, it escapes me. Perhaps someone can set me straight?
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