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Any way to get the lat/lon from an existing ground poly BGL?

spotlope

FSDevConf team
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Well, I went and did it. Somehow I managed to throw away the asm files for one of my ground polys - something I never do. Naturally, this is the file that I have to tweak now, and I'm not sure of the lat/lon I need to output it again. Normally I'd be no problem, but I've since output another ground poly in a different location, overwriting the stored lat/lon in MakeMDL. Agh.

Does anyone know of a way to extract the lat/lon from a compiled ground poly BGL?
 
Hi Bill,

You can decompile the BGL file with BGLAnalyze, that will give you a SCASM file where you can read the coordinates. You should find them in the RefPoint command.
 
Many thanks, Arno. It's been a long time since I decompiled one of these older files, and even longer since I read SCASM ;-).
 
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