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Hello all,
I know that some years ago, someone created DP3DV, which was a program that allowed you load up an .api macro and be able to view it in realtime. This was a great way to quickly view your object and check for texture misalignments and all.
I know that GMAX gives this ability but the object obviously has to be created with GMAX.
Does anyone know if a new utility such as this one, been created with FS2004 style APIs? The problem is that all the macros created with Novasim, which I use for my objects and creates them in the new floating point commands, they will not show up on DP3DV.
Thanks for any info on this matter.
Efrain
I know that some years ago, someone created DP3DV, which was a program that allowed you load up an .api macro and be able to view it in realtime. This was a great way to quickly view your object and check for texture misalignments and all.
I know that GMAX gives this ability but the object obviously has to be created with GMAX.
Does anyone know if a new utility such as this one, been created with FS2004 style APIs? The problem is that all the macros created with Novasim, which I use for my objects and creates them in the new floating point commands, they will not show up on DP3DV.
Thanks for any info on this matter.
Efrain
