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API and/or macro viewer?

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puertorico
Hello all,

I know that some years ago, someone created DP3DV, which was a program that allowed you load up an .api macro and be able to view it in realtime. This was a great way to quickly view your object and check for texture misalignments and all.

I know that GMAX gives this ability but the object obviously has to be created with GMAX.

Does anyone know if a new utility such as this one, been created with FS2004 style APIs? The problem is that all the macros created with Novasim, which I use for my objects and creates them in the new floating point commands, they will not show up on DP3DV.

Thanks for any info on this matter.

Efrain
 
Hi Efrain,

No, I have never seen such a tool again. DP3DV is the only tool that comes to my mind for this as well.

One small note, Fs2004 style API macros do not exist :). NovaSim creates Fs2002 style API macros, with the floating point commands. In Fs2004 scenery objects are contained in MDL files.
 
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