I have a scenery call Bahrain v3, downloaded fro flightsim.
the file structure:
Scenery
AF2_OBBI.bgl
BahrainV3.bgl = main scenery
gm7.bgl = all other object IE. lights, bulidings etc
sk3.bgl = Jetway objects
Texture
all the bmp files.
when I installed in p3d v2.5 some prts of the terminal not visibal so I used MCX and converted BahrainV3.bgl to p3d bgl and that did the job for the terminal.
tried doing the same for gm7.bgl i get a warning no objects found in the file, I tried using ADE165, same and also with SBuilderX314, same no luck.
tried bg2mdl10, Bgl2Xml 160, BglAnalyzeX and bglx21 program but still no luck, there are no airport ramp lights, building, static objects etc etc.
I just dont know what am doing wrong her therefore I highly appreciate some help.
cheers to all
the file structure:
Scenery
AF2_OBBI.bgl
BahrainV3.bgl = main scenery
gm7.bgl = all other object IE. lights, bulidings etc
sk3.bgl = Jetway objects
Texture
all the bmp files.
when I installed in p3d v2.5 some prts of the terminal not visibal so I used MCX and converted BahrainV3.bgl to p3d bgl and that did the job for the terminal.
tried doing the same for gm7.bgl i get a warning no objects found in the file, I tried using ADE165, same and also with SBuilderX314, same no luck.
tried bg2mdl10, Bgl2Xml 160, BglAnalyzeX and bglx21 program but still no luck, there are no airport ramp lights, building, static objects etc etc.
I just dont know what am doing wrong her therefore I highly appreciate some help.
cheers to all


