FS2004 ASM tweaking into library objects?

I learnt to model very nice apron and runway markings with loft method and CAT tweaking in .asm, and that's OK.
But still I need a long time to position them precisely, because I first need to find the right place for a single marking, as a reference point, and then draw and position in Gmax all the rest by trial and error.

Is there a method to include a compiled tweaked .asm into a library object, and place it via Instant Scenery in a painless way, as it is possible for 3d non-tweaked mdl's?
Thanks for suggestions

Stefano
 

arno

Administrator
Staff member
FSDevConf team
Resource contributor
Hi Stefano,

No, tweaked ground polygons can not be put in library BGL files. They use different code that only works when put directly in BGL files.

If you have a well calibrated background image in GMax when you are drawing the runway, taxiways, etc, getting it at the right location should not be too much trial and error though.
 
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