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I've been lurking for a while in this forum taking some info here and there and so far my projects have come out fairly good. Thanks for all the info you guys provide.
Question:
Is there a limit to the number of attach points you can have in one scene?
I've built a scene that I'd like to put street light type area lighting around and so far I've installed one using the fx_landing (attachpt_landing) and it worked. It was very dim and didn't project onto the ground as it does from an A/C but it worked.
The problem is that prior to putting in this light, I already had a rotating beacon and one obstruction light. When I add the attachpt_landing data to the XML file, then open up FS, the rotating beacon has disappeared. The dim street light shows up and the obstruction light is still there.
Here's a partial copy of the XML file showing the only part that gets changed:
<SceneryObject lat="36 38.61" lon="-76 00.85" alt="0" pitch="0" bank="0" heading="0" altitudeIsAgl="TRUE" imageComplexity="NORMAL">
<LibraryObject name="ADD0B4FD491464FA7FA4F196B5A88AB0" scale="1.0" />
<AttachedObject attachpointName="attachpt_beacon" >
<Beacon type="CIVILIAN" baseType="HELIPORT" />
</AttachedObject>
<AttachedObject attachpointName="attachpt_obslight" >
</AttachedObject>
<AttachedObject attachpointName="attachpt_landing">
</AttachedObject>
</SceneryObject>
Any help would be greatly appreciated. Any ideas on the dim landing light would be a plus as well.
Rick
Question:
Is there a limit to the number of attach points you can have in one scene?
I've built a scene that I'd like to put street light type area lighting around and so far I've installed one using the fx_landing (attachpt_landing) and it worked. It was very dim and didn't project onto the ground as it does from an A/C but it worked.
The problem is that prior to putting in this light, I already had a rotating beacon and one obstruction light. When I add the attachpt_landing data to the XML file, then open up FS, the rotating beacon has disappeared. The dim street light shows up and the obstruction light is still there.
Here's a partial copy of the XML file showing the only part that gets changed:
<SceneryObject lat="36 38.61" lon="-76 00.85" alt="0" pitch="0" bank="0" heading="0" altitudeIsAgl="TRUE" imageComplexity="NORMAL">
<LibraryObject name="ADD0B4FD491464FA7FA4F196B5A88AB0" scale="1.0" />
<AttachedObject attachpointName="attachpt_beacon" >
<Beacon type="CIVILIAN" baseType="HELIPORT" />
</AttachedObject>
<AttachedObject attachpointName="attachpt_obslight" >
</AttachedObject>
<AttachedObject attachpointName="attachpt_landing">
</AttachedObject>
</SceneryObject>
Any help would be greatly appreciated. Any ideas on the dim landing light would be a plus as well.
Rick

