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Hi to all
we're, working on a new Como lake scenery, with photoreal multi-seasonal textures ; I added first some objects/buildings GMax made and, then, we're filling the area using SDK Annotator. As the Autogen result, closed to the placed objects, nothing is done
: I'm assuming the scenery objects "push-down" the autogen. It is right? 
Once more: in some areas, without any scenery object, we put Autogen trees, following the annotator procedures (Proprieties, Vegetation, Custom Vegetation, Veg Class 1&2 defined with min/max height, Relative Density on half, Overall Density to 100); after the agn saving the scenery shows only few trees
: it is possible and how to do for increasing their density?
thanks in advance for any help
Aldo
PS: I forgot to indicate : FS9
we're, working on a new Como lake scenery, with photoreal multi-seasonal textures ; I added first some objects/buildings GMax made and, then, we're filling the area using SDK Annotator. As the Autogen result, closed to the placed objects, nothing is done
Once more: in some areas, without any scenery object, we put Autogen trees, following the annotator procedures (Proprieties, Vegetation, Custom Vegetation, Veg Class 1&2 defined with min/max height, Relative Density on half, Overall Density to 100); after the agn saving the scenery shows only few trees
Aldo
PS: I forgot to indicate : FS9
Last edited:

