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Autogen from OpenStreetMap question

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unitedkingdom
WIll this show over photoscenery?

I've followed the steps to the tutorial for creating natural autogen for my latest airfield in the UK, but the Autogen doesn't appear despite the process completing without error with scenProc. Although it took almost no time to complete.

Even tried changing GUID's but no luck for me on several different areas and removing any photoscenery produces the default autogen with no way of being able to tell who's is who's!

Any ideas please?
 
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Hi,

Yes, this should be used with photo scenery, as all autogen. Did you make sure the AGN files produced are in the texture folder of your photo scenery?
 
It won't appear if you have an airport background poly which excludes autogen ;)
 
Yes, and 3d objects with a bigs bounding box can also exclude quite some autogen.
 
I've not yet adjusted the flatten or afcad.

All I've done so far is export by airport photo ground poly into FSX, but even so, the autogen I created extends 20miles in each direction.

.AGN's are in the texture folder indeed. Have also tried this with another area and the same result.
 
Hello,
I have a little question too: how can I get the GUID for Vegetation/Points/Buildings? Or must I use the one of the Tutorial (What I don't think really)? Because in the Tutorial it says "The line CREATEAGNPOLYVEG does the real work. It takes two arguments, one is the filter and the other is the vegetation GUID. How these two arguments work I will discuss below. ". But I can't find where he wrote this... Did he forget it?...

Thanks
Johannes
 
Hello,
I have a little question too: how can I get the GUID for Vegetation/Points/Buildings? Or must I use the one of the Tutorial (What I don't think really)? Because in the Tutorial it says "The line CREATEAGNPOLYVEG does the real work. It takes two arguments, one is the filter and the other is the vegetation GUID. How these two arguments work I will discuss below. ". But I can't find where he wrote this... Did he forget it?...

Thanks
Johannes

Hi,

Look below the pictures, it is explained their from which XML the guid comes.
 
Slightly confused here George.

What .bgl am I supposed to be opening, the photo has been created in GMAX as a groundpolygon, so not SBuilderX and so will not open with the annotator.
 
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If they are custom ground polygons they can't have autogen. So that would explain why you see nothing. You need resample photo scenery for this.
 
Hello guys,

as I am using WaffleFlights Luxembourg scenery, I wanted to make my own autogen for FSX as this photoscenery deleted every autogen around Luxembourg.

I followed the exact steps like told in the wiki article however I found two, let's call them problems, also if they are produced by myself:

1) Always when I use the command SPLITGRID|AGN in my .ini-file then scenProc says that there was an error and that the application does not respond anymore. No error message nothing else. If I comment this command out (#SPLITGRID|AGN) then it will run through, but

2) Then there are problems with the buildings. After the command in scenProc
Creating autogen generic buildings with filter FTYPE=POLYGON;FROMFILE=buildings.shp;FWIDTH<20...
Again such a "not responding" case. This only appears on the buildings. Trees and points are compiled without error.

Here then my .ini file for the buildings:
Code:
# Luxembourg City autogen
IMPORTSHP|F:\Autogen Creation\LUX\buildings.shp|NOREPROJ
#
#SPLITGRID|AGN
#
SETAGNBUILDINGHEIGHT|1.0;0.0;0.0;0.0
CREATEAGNGENBUILD|FTYPE=POLYGON;FROMFILE=buildings.shp;FWIDTH<20|{5ae04eb6-934c-4f63-bb48-5e7dee601212}|MAXRATIO=2
CREATEAGNGENBUILD|FTYPE=POLYGON;FROMFILE=buildings.shp;FWIDTH>20|{6089A0BD-CED1-4c47-9A9E-64CDD0E16983}
#
WRITEAGNFILES|F:\Autogen Creation\LUX\texture\Buildings

I did not reworked the original buildings.shp file. Just loaded it into QGis and then saved as a new ERSI-shapefile.
Now the question of the day: What am I doing wrong?
thanks for any help!
 
Hi,

The SPLITGRID step is required, else you don't get correct autogen.

I indeed see there is a crash with the Luxembourgh shapefiles. I guess there is a feature in the shapefile that has something weird. I will check it.
 
I found the bug and it will be fixed in the next development release.
 
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