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FSXA Autogen Season Problem

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unitedkingdom
There's a section of the autogen which has a different seasonal texture.

It is the same autogen type as the rest of the surrounding vegetation.

Is there anything one can do about this?

10915026_1586581371555184_536276752950034236_o.jpg
 
Hi,

Check the seasons BGL with tmfviewer. I guess you are just at the edge of an area for the sessions, so you fall in two definitions.

I never tried it, but I think you can make a custom seasons bgl for your scenery to fix this.
 
I just checked and it's all hard winter. The mild winter area is about 50nm south. This is odd indeed.
 
Which month? If you don't select the month in TMFViewer it defaults to January. Select the month you're showing in your screenshot from View > Seasons in TMFViewer. I'll bet you'll see mild winter adjoining spring at those coords.

You can fix it with a waterclass in SBuilder (because waterclass has the same values, 0-4) but edit the .inf changing Layer = WaterClass to Layer = Season. You'll want to check each month in the sim and see if any others have anomalies, then if necessary your season adjustment can fix Mar, Apr, and Sept or whatever it needs in the same .bgl by adding a separate [source] with the appropriate Month = X value.

Jim
 
Ah yes. I didn't change the month. Thanks Jim.

Can I change it outside of SbuilderX? I was thinking a low res geotiff like one can change landclasses with.
 
I'm sure you could but if you just click out a few tiles of "002_Deep Inland Water, Blue" (002_Deep Inland Water, Blue = Spring in the seasons.bgl) in SBuilder and then compile it SBX will generate a QMID7 sized .raw file with the needed values which serves in place of the geotiff. It also generates an .inf with the coords, xdim ydim, etc. so all you need to do is change layer=season and month=X in the .inf and drop it on resample.exe. Don't worry about the size of the QMID7 cell, it will just be transparent to the sim everywhere except where your adjustments are.
 
Well, I wouldn't say Sbuilderx was easier...

I gdal warped my photoscenery to 10m/pix. Used Geotiff to .inf to generate the inf. Filled it with vaule=2 (spring) which is RBG: 2,2,2. and resampled it.

Works great and took about 2 minutes!

Couldn't have done it with not knowing about the "season" layer command though thanks!
 
It would have taken me 1/2 hr of digging through txt files to compose the gdal command, lol. Glad you got it sorted :) .
 
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