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I could check if I can automatically set the switch when there is a night texture assigned. Is that what you have in mind?

Hi,I could check if I can automatically set the switch when there is a night texture assigned. Is that what you have in mind?


Hi,
I noticed MCX automatically sets the emissive texture to additive with the PBR set to true, resulting in the night texture being displayed on top of the diffuse by day and night.
I think the additive night only switch doesn’t work properly in the PBR range of parameters, since the emissive texture keeps visible by day. It seems to work when I set PBR to false.
cheers
Antoine

I think it's the case, i.e. true or false changes the display in MCX but doesn't seem to change the gltf output.Let me check, gltf export should not use the is pbr flag. That's only for internal MCX usage.
