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I have *almost* no idea what I'm doing here. Never done a repaint before and have precious little knowledge about Photoshop, but, I've started making a repaint of the Flight1 Mustang using their paint kit. I follow their instructions, gingerly, and get a pretty decent start, I think...
The problem is, when I go inside, the windows are almost completely opaque. I think, this must be one of those alpha channel issues. I go back to their paint kit (in Photoshop) and, from what I can see, they don't seem to have alpha channels. They have a group named "Alpha" with two layers called "Alpha" and "Alpha Base"...they have another group called "Spec-Alpha" with a layer called "Spec Alpha Base"...another group called "Specular" with a layer called "Spec Base". They even have a "Bump Mapping" group with "Bump" and "Bump Base" layers. When I look at the channels there's just RGB, Red, Green, and Blue...no Alpha. No idea what any of that means. Alphas are a mystery to me.
As an experiment, I made the "Alpha" group visible and compared it to an existing paint but comparing a PSD to a DDS isn't working...there are things the same and other things vastly different. I thought that, perhaps, I could copy the alpha channel from the original DDS to an alpha in the PSD but I have no idea how to do that or if it makes sense. I've been digging through threads trying to educate myself but making precious little progress thusfar. Hoping for some guidance.
HELP!!!


Gregg
The problem is, when I go inside, the windows are almost completely opaque. I think, this must be one of those alpha channel issues. I go back to their paint kit (in Photoshop) and, from what I can see, they don't seem to have alpha channels. They have a group named "Alpha" with two layers called "Alpha" and "Alpha Base"...they have another group called "Spec-Alpha" with a layer called "Spec Alpha Base"...another group called "Specular" with a layer called "Spec Base". They even have a "Bump Mapping" group with "Bump" and "Bump Base" layers. When I look at the channels there's just RGB, Red, Green, and Blue...no Alpha. No idea what any of that means. Alphas are a mystery to me.
As an experiment, I made the "Alpha" group visible and compared it to an existing paint but comparing a PSD to a DDS isn't working...there are things the same and other things vastly different. I thought that, perhaps, I could copy the alpha channel from the original DDS to an alpha in the PSD but I have no idea how to do that or if it makes sense. I've been digging through threads trying to educate myself but making precious little progress thusfar. Hoping for some guidance.
HELP!!!
Gregg


