BGL Light help..

Hi all,

I've created a BGL light with BGLC9 and attached it to a light pole. However, upon placing the compile light pole within the sim (in this case FSX) the light doesn't seem fixed in the bounding box, and when viewed from certain angles, it produces the following effect. Does anybody know how to rectify this?

Thanks! :)



Resource contributor
Ryan, I just came across your post. It's not clear to me what your screenshots are meant to demonstrate. But, since you are attempting to use BGL_LIGHTs in FSX, I thought I should point out that FSX does not display BGL_LIGHTs. Rather, it substitutes a stock effect with the same color in place of the BGL_LIGHT.