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I have been working my way through the opCodes in the SDKs including the BGLFP SDK in preparation to try and render an mdl object in DirectX.
I have started to decompile the BGL section of an mdl file and come across a code which does not seem to be listed. Based on what MDL Tweaker II is telling me about the same section, it is called SET_MATRIX_INDIRECT and seems to have the opCode &HC4. It looks like it is 4 bytes long. Is there another document with further codes which contains this and other newer bgl opCodes??
I have started to decompile the BGL section of an mdl file and come across a code which does not seem to be listed. Based on what MDL Tweaker II is telling me about the same section, it is called SET_MATRIX_INDIRECT and seems to have the opCode &HC4. It looks like it is 4 bytes long. Is there another document with further codes which contains this and other newer bgl opCodes??
