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While attempting to get our night lighting working, I ran into a big issue. I have tweaked the ASM and _0.ASM codes to allow for no autogen exclusion and for the poly only to show from dusk til dawn. Everything works great, except for the fact that once I recompile the .BGL through BGLC_9 after tweaking the ASM files, the lightmap disappears out of the model
(verified by looking at the material editor in MCX.)
Attached are the two .ASM files...
I've been messing with this for 3 days and am out of ideas
Attached are the two .ASM files...
I've been messing with this for 3 days and am out of ideas

