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Blender 2.79b (uvMapping Issue)

Messages
204
Country
us-texas
I'm getting completely inconsistent results in my uvMapping, feels very buggy.
I've watched 4-5 tutorials on it, I know about setting the UV mapping nodes in Cycle Render mode.

1) I create a new UV Map file from the UV Editor
2) I select SmartUV project
3) It creates the UV boxes properly

I am able to render, but it usually only works the first time.
After that, things become completely messy (missing or black textures, random bake results - distorted textures)

I've tried Fixing Normals, setting scale and rotation, creating a new UV Map file each time.
I'm also creating a separate sub-map for each material and texture.

Nothing seems to work correctly except the FIRST time I run the baking, then it usually works except a couple textures are in the wrong rotation.
Well, I fix the rotation of those textures, then they render blank. Also the Smart UV project starts suddenly only taking half the space, and I have to uncheck FIX ASPECT.

I really do not understand why the baking would vary on each run without myself even making any real changes to the model.
That seems like a bug?
 

Pyscen

Resource contributor
Messages
2,994
Country
us-texas
Hello...

It might be best to see what you are referring to as buggy. Some pictures might help with your attempts (step by step that is).
 

Ronald

Resource contributor
Messages
974
SOME TIPS / QUESTIONS
0. Some (crystal clear) screenshots would be very helpful for others here to see and understand what is going wrong at your computer.

1. Which "tutorials" have you been watching, where and made by whom ? since there is a huge varity in blender tutorial quality in the field?
2. What exactly are you rendering and how, under which Blender Internal? Cycles? EEVEE? settings (see 0)?
3. What do you mean by rendering "blank" -> the purple missing-texture-color of black / white / option 3,4?

4. Have you already posted your question on the following other Blender community platforms?
- https://blenderartists.org
- https://blender.stackexchange.com
- https://www.twitter.com under the #Blender #Blender3D and/or #B3D hashtags?
 
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