F747fly
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Hi all!
I am quite sure someone must have discussed this at some point before, but I cannot figure it out at the moment.
I'm trying to export a "copy rotation" constraint. The setup includes the front gear door and an empty object. So the door has a local Y-axis that I want to rotate it on (i.e. I do not want it to rotate on any other axis) and I constrainted it to the empty, which then is animated to rotate on the global Y-axis, so as to force a rotation on the local Y-axis of the door object. So far so good, but this does not export in to MDL, ofcourse perhaps, but is it at all possible to get this done?
I am quite sure someone must have discussed this at some point before, but I cannot figure it out at the moment.
I'm trying to export a "copy rotation" constraint. The setup includes the front gear door and an empty object. So the door has a local Y-axis that I want to rotate it on (i.e. I do not want it to rotate on any other axis) and I constrainted it to the empty, which then is animated to rotate on the global Y-axis, so as to force a rotation on the local Y-axis of the door object. So far so good, but this does not export in to MDL, ofcourse perhaps, but is it at all possible to get this done?


