krispy1001
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Hi Everyone!
I am having an issue with rotating my ailerons, because they are not exactly on the X axis. I searched the internet for information on how to rotate an object on it's own axis. But I could not find anything. I read the post that was posted here on a door rotation problem; but I am not sure that it is the same problem that I am having.
I am attaching a picture of my aileron with one bone. So that you can see what I am talking about.
I would like to rotate the bone on it's own X axis.
I had no problem using the same methods animating my elevator, rudder, and landing gear and doors. But I can not get it to work for my ailerons and flaps.
Thank You, Krispy1001
I am having an issue with rotating my ailerons, because they are not exactly on the X axis. I searched the internet for information on how to rotate an object on it's own axis. But I could not find anything. I read the post that was posted here on a door rotation problem; but I am not sure that it is the same problem that I am having.
I am attaching a picture of my aileron with one bone. So that you can see what I am talking about.
I would like to rotate the bone on it's own X axis.
I had no problem using the same methods animating my elevator, rudder, and landing gear and doors. But I can not get it to work for my ailerons and flaps.
Thank You, Krispy1001