Hi Guys,
I am trying to get a simple cube created in Blender 2.75a exported into mdl format in P3D with a working animation in order to keep things simple, at first. The Blender2FSX Toolset was initialized without error, the model has a GUID and Friendly name. The "rudder_percent_key" animation was assigned to the cube using the FSX Animation Tool. I entered three keyframes (0 - 50 - 100) with suitable rotations around the z - axis. The animation runs correctly in Blender. The export into .mdl runs without errors and the model shows up in P3D. The animation does not, though. Moving the rudder, the cube isn't rotating at all.
Any ideas what might be wrong here? Any help for troubleshooting is appreciated.
Greets, Benny
I am trying to get a simple cube created in Blender 2.75a exported into mdl format in P3D with a working animation in order to keep things simple, at first. The Blender2FSX Toolset was initialized without error, the model has a GUID and Friendly name. The "rudder_percent_key" animation was assigned to the cube using the FSX Animation Tool. I entered three keyframes (0 - 50 - 100) with suitable rotations around the z - axis. The animation runs correctly in Blender. The export into .mdl runs without errors and the model shows up in P3D. The animation does not, though. Moving the rudder, the cube isn't rotating at all.
Any ideas what might be wrong here? Any help for troubleshooting is appreciated.
Greets, Benny

