Hi All,
After spending most of my time creating models in Sketchup I have decided to take the plunge and start using Blender and Blender2FSX.
Since I am a complete newbie to Blender I started with a simple radar model and animation to learn the ropes. I created and added the appropriate DDS textures and a rotation animation.
When I export the model and import into MCX to test everything my MDL and animation works but the MCX ObjectRender reports that it failed to load the textures.
I've tried to copy the textures into various folders to see where i'm going wrong, and searched on the forum as well as watched krispy1001's youtube videos but i'm clearly missing or failing to understand a step with the texture paths
Any help, pointers to another thread where this has been discussed, or info on where i'm going wrong greatly appreciated.
Thanks
After spending most of my time creating models in Sketchup I have decided to take the plunge and start using Blender and Blender2FSX.
Since I am a complete newbie to Blender I started with a simple radar model and animation to learn the ropes. I created and added the appropriate DDS textures and a rotation animation.
When I export the model and import into MCX to test everything my MDL and animation works but the MCX ObjectRender reports that it failed to load the textures.
I've tried to copy the textures into various folders to see where i'm going wrong, and searched on the forum as well as watched krispy1001's youtube videos but i'm clearly missing or failing to understand a step with the texture paths
Any help, pointers to another thread where this has been discussed, or info on where i'm going wrong greatly appreciated.
Thanks


