42 skipped because they were already compiled in the bgl, or output file. 0 failed and 0 done because it didn't find any issue and didn't have new files to process.I'm getting all sorts of problems with the third building on my airfield, first time round when I tried out the export with the fspackagetool .exe it goes right through and then I get about 5 lines saying that tangents can’t be exported? It’s strange because one of the models it refers to in the error message is just basically a cube? I tried unchecking the tangent box but then I only get the .xml file exported and not the.bin and gltf files. So I thought when in doubt rebuild it and try again but this time I only put a checkerboard pattern on the model. Using the fspackagetool.exe I get the attached? no tangent issues but I'm not sure what the 42 skipped files are and 0 done and 0 failed.
By the way I originally posted some of this in the wrong place but I couldn't delete it
If your export is missing .bin and / or texture files, check to have the "selected objects" unchecked, that serves as a filter only when you want to export some things of the Blender scene. If you check that and select no objects, you get a wrong export. Also check the LOD option which seems to be bugged right now, so don't check the box.