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Boolean function a bit buggy

arno

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While testing the new simplify feature I was adding, I noticed that the boolean function in scenProc is a bit buggy at the moment. For my test area the feature detection sometimes gives polygons that are intersecting with themselves. A few builds ago this problem was not there, so I'm going to see when this bug was introduced.

This bug might also affect other steps that use the boolean function, for example split grid or replace polygon by building rectangles.
 
I have found part of the problem and reverted some code back to the older version. Now the detect features step should work again as before (although I will run a test on more data overnight to double check).

However the step to place rectangles for building footprints might produce a few more quirks now. I'll try to find a fix for that (without breaking the detection like I did last time :))
 
The test last night ran successful, so I think the feature detect functionality should be working as before again. I'll continue to check if the other steps still work OK.
 
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