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Hi all. Trying to figure out a more reasonable way to create perimeter fences for my projects. What I'm looking to do is create a fence that FOLLOWS all of the bumps and waves in the terrain. These airports are not at all flat.
Fencebuilder PRO for FSX is exactly the kind of thing needed.
The vector tool is not what I'm looking for. It just places discrete segments individually, and makes it look disjointed, especially on steep terrain. Additionally it refuses to display the custom fence model I made properly. One mesh with three materials, will only display one material at a time. I've sought help from Asobo for that only to be told "it has to be one mesh!". It IS one mesh but... it is what it is. I can't figure it out.
.... you can tell I'm aggravated
I made a fence outline and have been going around the airport segment by segment, adjusting it in blender to match the ground elevation and re-loading it. It's taking FOREVER but the results will at least be nice.
Any advice? Anybody savvy enough to make a tool that can at least produce an outline with elevation that can be worked off of?
Fencebuilder PRO for FSX is exactly the kind of thing needed.
The vector tool is not what I'm looking for. It just places discrete segments individually, and makes it look disjointed, especially on steep terrain. Additionally it refuses to display the custom fence model I made properly. One mesh with three materials, will only display one material at a time. I've sought help from Asobo for that only to be told "it has to be one mesh!". It IS one mesh but... it is what it is. I can't figure it out.
.... you can tell I'm aggravated
Any advice? Anybody savvy enough to make a tool that can at least produce an outline with elevation that can be worked off of?

